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~ The Magna Carta ~ Preamble The Kingdom of Camelot is a Meritocratic Kingdom with the King forming the head of the government along with the Royalty. Together, the realm strives to create an active community that is well trained and affluent. The economy is highly centralized and actively regulated to stimulate the growth and prosperity of the members of Camelot. The following articles make up the charter of Camelot which is considered a living document to be regularly maintained by the Royalty in tandem. Article I: The Government General Establishment and summary of the Government’s Powers Section I - Establishment All legislative and executive powers shall be vested in the government of Camelot. Section II - Admission Members of government shall be chosen by existing members of government under merit. When vacancies happen in the government departments, the government shall fill in such vacancies. Details on Government admission further expanded on in Article II of this charter Section III - Policy Proposal Any policy may be set forth by an Archduke regarding their department and must be notified to Royalty. Royalty holds the power to veto any proposal with a majority ‘nay’ vote amongst themselves. Royalty reserves the power to hold a vote for policy approval if deemed necessary Article II: The Round Table Government Roles, Departmental Duties and Separation of Powers Section I - Royalty and the Throne The Leaders, known as Royalty, consist of King Arthur, the Sorceress Morgana Epimetheus, the Wizard Merlin Uriah and the great Knight Lancelot Viselli, who all work in tandem to ensure the growth and wellbeing of the Kingdom of Camelot and its Knights. They are the ones responsible for important matters as well as the delegation and smooth running of the government. The Royalty are the only ones with the power to declare war and white peace. They may also demote or promote anyone in the rest of government at their will. King Arthur is the current Sovereign Ruler of the Kingdom of Camelot and holds the highest title in the land with supreme executive and judicial powers. Morgana and Merlin are the primary advisors and protector to the King. They are the holder of secrets of the arcane realm. They ensure that the Round Table is on task and that everything in the Kingdom is running smoothly by delegating their plans to the various department heads. Lancelot is the King’s trusted Knight and is charged by him to defend Camelot’s treasures from those who may try to take them. Section II - Government Departments The following is a list of the Departments that make up the core of Camelot's Government and important information about them. No government member should infringe on another's responsibilities. Additional government posts can be added or removed at will of ¾ royalty vote, however the core departments cannot be removed. Archduke of Foriegn Affairs (AoF): Azazel, Aero Responsible for maintaining relations with other alliances Responsible for reviewing treaties monthly and reporting on them Responsible for dealing with other alliances regarding raids Responsible for discussions with new potential allies Responsible for bringing new treaties to vote in the government Archduke of Internal Affairs (AoI): RandomDude Responsible for training, accepting or denying potential new knights Responsible for record keeping on all current and former knights Responsible for maintaining an active community. Archduke of Econ (AoE): Azazel, Alphalion (In Training) Responsible for creating grant and loan programs Responsible for the execution of said programs Responsible for handing out aid during conflicts Responsible for building an alliance warchest that conforms to needs. Archduke of Milcom (AoM): George Patton Responsible for the creation and upkeep of a Counter force Responsible for setting and updating rules for raiding Responsible for countering incoming raids and notifying AoF of said raid Responsible for wartime operations Responsible for updating the DEFCON counter Archduke of Technology (AoT): Responsible for maintaining Camelot external sites like Camnet Responsible for maintaining Camelot Discord bots Responsible for hosting Camelot Official gaming servers The Archdukes of Camelot shall serve as departmental heads, in charge of the policymaking of their respective departments and communicating changes to the Royalty. Archdukes shall be assigned by the Royalty based on the merit of the individual and a majority agreement. Archdukes are responsible for keeping the Alliance up to date on their respective departments by posting Monthly Reports on the forums Archdukes may only be demoted or removed from government by ¾ majority agreement of the Royalty Section III - Voting protocols In an effort to maintain a stable government and alliance, Camelot employs voting for some of our more sensitive changes. While not limited to this list, the ones listed here require a vote. Only Archdukes and higher may vote in these matters. New treaties require a simple majority Dropping treaties requires a simple majority Declaring an offensive war requires a supermajority Peace terms require a simple majority The following is the protocol for a simple majority vote Vote is posted on the Camelot forums in the voting room A 24 hour discussion follows A 24 hour vote follows 50% +1 is required for a passing vote, anything less is deemed a failing vote. A ¾ “No” vote by Royalty is deemed a veto, anything less will result in votes being counted normally. The following is the protocol for a supermajority vote Vote is posted on the Camelot forums in the voting room A 48 hour discussion follows A 72 hour vote follows 74% +1 is required for a passing vote, anything less is deemed a failing vote. A ¾ “No” vote by Royalty is deemed a veto, anything less will result in votes being counted normally. Section IV - Knights of the Round Table Dukes - FA, IA, Milcom, Econ Counts - FA, IA, Milcom, Econ The remainder of the Knights of the Round Table are the Dukes and Counts of Camelot which make up the bulk of Camelot’s government Dukes serve as a second in command of their respective departments and hold High government responsibilities. Dukes serve at will of their respective Archduke. As they are deemed second in command of their department, they are not allowed to hold any other post in Camelot. Counts serve as the low government, responsible for day to day operations assigned to them by Dukes and Archdukes Archdukes may appoint new Counts or a new Duke in their department Royalty may veto any appointment to government by the Archdukes with valid reasoning. Vetoes require ¾ vote of Royalty. Article III: Knighthood Section I - Admission New members may be admitted through the submission of an application on the forums, agreeing to the use of Discord for communications, and the completion of Avalon Academy. The Archduke of IA shall have the power to dispose of applicants and the ability to make any rules and regulations concerning the application process. Section II - Rights of the Knights The Kingdom of Camelot shall guarantee the protection of every active member from raiders or other acts of unwarranted aggression. Every active member of Camelot has the right to apply for and receive grants they qualify for. Every member of Camelot has the right to apply for department positions. Section III - Departure A person wishing to to depart the Kingdom of Camelot must Notify the AoI 2 weeks ahead of time Pay back all debts and grants received in the last 90 days. Upon completion of these steps, the Knight may exit the Kingdom in good standing. Article IV: Judiciary Section I - Removing a member In the event a member of Camelot commits an act that warrants the removal of such member the following steps may be taken An Archduke posts a thread with a vote explaining why the member should be removed. The thread must be located in the Royal Chambers section of the forums. A 24 hour vote will follow including all government. Majority rules. In the event the vote passes to expel the member, the member will be damasked and removed immediately. Finally the member will be added to the the “less than diplomacy” policy, under “kicked nations” ¾ majority vote of Royalty against can overrule a majority vote in favor. Additionally a 4/4 royalty vote in favor will automatically deem the vote as “for” kicking the member. Section II - Blacklisting a nation In the event that a nation of Orbis commits an offense against the Kingdom of Camelot, a vote can be proposed to add them to the “less than diplomacy” policy. The following steps must then be taken. An Archduke posts a thread with a vote explaining why the nation should be added. The thread must be located in the Royal Chambers section of the forums. A 24 hour vote will follow including all government. Majority rules. In the event the vote passes to add the nation, the nation will be added to the policy immediately In the event someone wishes to remove a nation from the policy, a unanimous vote of Royalty and ⅔ of the Archdukes will allow the nation to be removed. Article V: Amendment Process Whenever deemed necessary, the government shall propose amendments to this Great Charter. Any proposals shall become a part of the Great Charter when approved by ¾ of the government of the Kingdom. Additionally, members may bring forth amendments to the AoI to review. The AoI may then choose to bring them forward to the government or to refuse it with valid reasoning. Article VI: Oath and Supremacy This Great Charter and the laws of Camelot, made under the authority of Camelot and the King, shall be the supreme law of the land. All members of this alliance shall be bound, by oath or affirmation, to support this Great Charter. Article VII: Ratification Ratification of the Magna Carta/Great Charter shall be conducted with the approval of the majority of the members of the government. Proposals for Amendments- Refer to Article V 1st Amendment: Right to bear airplanes A well regulated military, being necessary for the security of a free Kingdom, the right of the people to keep and bear airplanes, shall not be infringed.